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Utilities, or equipment, are items in SteamWorld Heist that can be fitted to a character to give them a status effect or upgrade. Each character has two utility slots.

List of Utility Items[]

Name Type Bonuses Value
Brass Knuckles Tier 1 Melee (+1) 75
Small Repair Box Tier 1 Adds action (Repair Box: Restore +2 Health, once per mission) 75
Scrap Grenade Tier 1 Adds action (Scrap Grenade: 6 Damage, arced, once per mission) 125
Repair Oil Tier 1 Adds free action (Repair Oil: Restore +2 Health, once per mission) 75
Rusty Heavy Armor Tier 2 Health (+1) - Sprint (-1) 150
Speed Boots Tier 2 Move (+1) 150
Scrapper Sidearm Tier 2 Adds free action (Scrapper Sidearm: 3 damage, twice per mission.) 150
Grenade Tier 2 Adds action (Grenade: Up to 10 damage, AOE, arced trajectory, friendly fire, once per mission.) 150
Spike Vest Tier 2 Health (+1) - Deals damage to melee attackers (+3) 150
Rusty Light Armor Tier 3 Health (+1) 225
Country Sidearm (DLC) Tier 3 Adds free action (Country Sidearm: 5 damage, very short range, twice per mission.) 262
Titanium Alloy Tier 3 Mend (+1) 225
Sushi Sidearm Tier 3 Adds free action (Sushi Sidearm: 3 damage, pierces characters, twice per mission.) 450
Power Gloves Tier 4 Melee (+2) 375
Brass Goggles Tier 4 Critical chance (+50%) 375
Royalist Sidearm Tier 4 Adds free action (Royalist Sidearm: 4 damage, twice per mission.) 375
Big Repair Box Tier 4 Adds action (Big Repair Box: +3 health, once per mission.) 375
Critical Bullets Tier 4 Critical damage (+2) 375
Stun Grenade Tier 4 Adds action (Stun Grenade: 0 damage, AOE, arced trajectory, once per mission. Stuns enemies.) 375
Freeze Bomb Tier 4 Adds action (Freeze Bomb: 5 damage, arced trajectory, cripples, friendly fire, once per mission.) 375
Oil Grenade Tier 4 Adds action (Oil Grenade: 0 damage, covers area in oil, three uses per mission.) 375
Hand Grenade Tier 4 Adds action (Hand Grenade: Up to 13 damage, AOE, arced trajectory, friendly fire, once per mission.) 375
Mini Nuke Tier 5 Adds action (Mini Nuke: 10 AOE damage, once per mission.) 500
Jump Pack Tier 5 Move (+1) - Allows high jumps 500
Polished Heavy Armor Tier 5 Health (+2) - Sprint (-1) 500
Damaging Bullets Tier 5 Damage (+1) 500
Royalist Shoulder Pad Tier 5 Health (+1) - Mend (+1) 500
Dancing Shoes Tier 5 Move (+1) - Melee dodge (+50%) 500
Volcano Coal Tier 6 Adds action (Volcano Coal: Invincible for one turn, once per mission.) 625
Polished Light Armor Tier 6 Health (+2) 625
Speed Boots MkII Tier 6 Move (+2) 625
Turbo Overheater Tier 6 Adds free action (Overheat: Take 1 damage to gain +4 movement, three times per mission.) 625
Grappling Gloves Tier 6 Melee (+3) 625
Electrified Knuckles Tier 7 Melee (+2) - Melee can Stun (50%) 875
Plasma Grenade Tier 7 Adds action (Plasma Grenade: 16 damage, AOE, arced trajectory. Once per mission.)
Stun Gun Tier 7 Adds action (Stun Gun: 0 damage, stuns enemy for 1 turn. Twice per mission.) 875
Spare Parts Tier 7 Adds action (Spare Parts: +4 health, once per mission.) 875
Radioactive Bullets Tier 7 Damage (+2) 1125
Heavy Tech Armor Tier 8 Health (+3) - Sprint (-1) 1025
Vectron Sidearm Tier 8 Adds free action (Vectron Sidearm: 5 damage, twice per mission.) 1025
Jedlik Portable Provider Tier 8 Adds free action (Jedlik Portable Provider: Provides +3 movement to user and all nearby allies for one turn, once per mission.) 875
Speed Boots MkIII Tier 8 Move (+3) 1025
Dynamo Tier 8 Move (+2) - Melee (+2) 1025
Quick Patch Set Tier 9 Adds free action (Quick Patch Set: +5 health, once per mission.) 1200
Vectron Skin Tier 9 Health (+2) - Move (+1) 1200
Exoskeleton Tier 9 Health (+2) - Mend (+1) - Melee (+1) 1200
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